The wacky style and music reminds me of Chowder.
I WANNA BE THE GUY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Sorry, repressed memories. But yeah, It's great stuff.
...another addicting puzzle game. Good work, very original, can't say I've played another game quite like it.
This is much better than the first one, good job.
I love Tails...
...and I love Sonic and the Secret Rings. Therefore, I love this. It's a tad bit too hard though.
What at first seemed to be another Breakout rip...
...turned out to be great game. Very fun, very addictive, pure awesome.
It's better than most things in the portal, but it's no masterpiece. Everything was decent, but could use some work. Mostly the graphics, they could be worse, but they could also be much better. The physics could use some work too. It felt like I was constantly sliding across ice.
All in all, a solid 6/10.
Thanks for playing!
Truly a great game.
Not only is it fun, I still feel compelled to play even after beating it. (I'm up to 5 wins now. I've only leveled up to Fab once, though.) I'd even go so far as to say that this itself deserves to be on Xbox Live Arcade, let alone the real Castle Crashers.
It was allright, but mabye you should've submitted an alpha.
Read and all good points have been written down.
It was different.
It's refreshing to see a game on Newgrounds that involves using actual brainpower instead of just hack n' slash style game-play. It's not that I don't like the latter, but there can be to much of a good thing. Now, on to the actual review!
Graphics-Simple, not to flashy. They weren't bad, but they didn't quite dazzle me. So I give graphics a 5.
Style-You made a game where you spot the difference, so it gave what the title promised, and you didn't add in a bunch of random special features. Put simply, it is what it is. So I give style a 10.
Sound-There was no sound, so that department gets a 0.
Violence-Again, no violence. So I gave that a 0.
Interactivity-In a simple game like this, interactivity is about all ya' have, and it pulled that off very well. So I give interactivity a 10
Humor-There was no humor, so I gave that a 0.
Overall-It was a simple, but good game. But at the same, it wasn't great.
So, in closing, keep up the good work.
Thanks for taking the time to do the breakdown!
But - and this is just a wee reviewing tip - some of those breakdowns really added nothing to the numbers. I mean, I know myself that there is no humour/violence/sound and a 0 for the rating says the same, without you having to spend time typing it out.
'not to flashy. They weren't bad, but they didn't quite dazzle me' is basically exactly what a '5' means, so again, you're kinda wasting your time.
Now, I don't mean to sound ungrateful, for I'm pleased you felt the game worthy of writing a longer review for. But next time, it may be worth writing some SPECIFIC points and opinions about various elements/features.
Did you like the simplicity of the graphics? Was it good that I didn't 'add in a bunch of random special features'?
Maybe you could mention what you thought of the way I introduced movement into level 3?
Those kind of specific comments would really help far more than explaining numbers that pretty much explain themselves.
Still, that's just my preference and your review as is was certainly somewhat helpful. I just felt that after spending all that time on it, I'd explain how you could maybe help us authors out more.
In any case, stay funky.
I'll definitely try to keep up the output and be sure to check out my newer game - flag Finder!
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.